
Borderlands: The Pre-Sequel has some serious problem with level designs, I can tell you that. As much as I like the series, I still have to admit its flaws, and the confusing level design of the Pre-Sequel is by far the most serious and frustrating across all three games. Before I start, let me first apologize because chances are this post may not make much sense as I'm not good at explaining it in words. But as an honest fan of Borderlands, I have to pour it out of my system.








