21 Sept 2020

Ryse: Son of Rome - spectacularly cinematic, yet unmemorable



Ryse: Son of Rome is a visual marvel, I'll give it that. It's got carnage - blood and chopped off body parts everywhere. If you demand historical accuracy and realism, give the game a hard pass. If you're looking for a game with an impactful story and memorable characters, give it a harder pass. If you're looking for a game with an intricate combat system and branching skill trees, then still, Ryse Son of Rome isn't for you. If you're obsessed with repetition to perfection and craving for a short yet dramatic cinematic experience, then it might just be up your alley. Actually, it's perfect for that, if it's what you're looking for.

23 Mar 2020

Grand Guilds (demo) - a quick glance



This is the last entry of a four-part series I'm doing this month where I try out the demos of four very recent or upcoming tactical turn-based tactics games.

UPDATE, 2021: I actually got a free copy from someone I assume is a friend of the developer's. The campaign took me 36 hours and it was actually very enjoyable.

Grand Guilds is an upcoming tactical RPG developed by an indie Filipino studio, Drix Studios. I heard about it about a month ago and the reason I put it on my wishlist is the game's  wonderful artstyle which reminds me a lot of those Saturday morning animated show I watched as a kid. If its Steam page is of any indication, Grand Guilds is story-heavy. It follows the adventures of Eliza, a former guild leader who's just returned from war, only to find herself involved in a mysterious conflict that's more than meets the eye.

18 Mar 2020

We are the Plague (demo) - a quick glance


This is the third entry of a four-part series I'm doing this month where I try out the demos of four very recent or upcoming turn-based tactics titles (try saying that four times).

The first thing I noticed when I booted We are the Plague is the beautiful yet grim artwork, which reminds me of that of last year's Iratus: Lord of the Dead. However, while the artwork is nice to look at, the demo's showcase of combat is not looking good. There are a couple of glitches here and there. Granted, it's still just a demo, but still.

9 Mar 2020

Legend of Keepers: Prologue - a quick glance


This is the second entry of a four-part series I'm doing this month where I try out the demos of four very recent or upcoming turn-based tactics titles.

I'm enjoying this demo a lot, it's definitely up my alley as a huge longtime fan of Darkest Dungeon and turn-based tactics. This game is reverse Iratus: Lord of the Death, which is the reverse of Darkest Dungeon. Obviously this is just a demo, but if this is what the full game will be like, I can't really recommend it for now, mainly for the very THIN tactical layer (not sure if that's the right term but that's the best I can think of). Do I enjoy it though? Yes.

1 Mar 2020

Alder's Blood: Prologue - a quick glance


This is the first entry of a four-part series I'm doing this month where I try out the demos of four very recent or upcoming turn-based tactics titles.

Alder's Blood is yet another upcoming turn-based tactics game set in a grim Lovecraftian world. Lately, following the popularity of Darkest Dungeon, we've been seeing a surge turn-based games adopting similarly dark, hand-drawn artstyles. Alders Blood is no exception, and that's not a bad thing if you're into it.