30 Sept 2014

Indie Game of the Month: The Last Night


The Last Night is a very short game which is more like a showcase than something that you play. You arrive at a club to meet your contact who tells you of a target you need to assassinate openly in public, and that's it. Yes, it's simple, yet it manages to give us a captivating glimpse on the settings of the very typical cyberpunk future we always imagine to be.

24 Sept 2014

Ridge Racer Unbounded - Destructively Fun Despite Occasionally Annoying Physics


Despite its occasional bad physics and annoying camera glitch, Ridge Racer Unbounded is surprisingly enjoyable that it's one of the few racing games that I actually finished. Let me begin by saying that I have never played any Ridge Racer game before. So, I won't make comparisons with the previous games but instead I'll just focus on this game alone.

14 Sept 2014

Trials Fusion - Let Me Try One More Time


What happens when you put physics and trial-and-error together and make a game out of that combination? Trials Fusion, that's what, an excellent sports game with highly believable physics and responsive controls. RedLynx Studio fused together the elements of platforming, physics-based puzzles and motorcross into one neat and beautiful package that is Trials Fusion.

10 Sept 2014

Unreal Engine 4: Free for Academic Use



As soon as I read the news that Unreal Engine is now free for academic use, I sat up and took notice. Any concerned gamer who pays a bit of attention to the industry would recognize Unreal Engine and know how widespread its use is. Now, it's free for academic purposes! So, as someone who is always intrigued about the potential of video games for the purpose of learning, this news perks me up. Other industries owe the electronic entertainment industry (which is widely known as the video game industry) so much, yet so many people fail to notice. Let's talk a little bit about Unreal Engine.

3 Sept 2014

Bound by Flame - Great Potential, Ignore the Flaws



Lately, I like giving a chance to less-known titles by smaller developers. Bound by Flame is one of them. It certainly is not an AAA title but somehow still received bad reviews, which I think it does not deserve. Perhaps there are too many AAA titles recently, and so people got carried away and reviewed Bound by Flame in a similar way they review AAA games, but the truth is this RPG isn't trying to be one. Whoa, there's a lot of "AAA"s here.

17 Aug 2014

Dark Souls 2 - Death, Patience and Persistence


Demon's Souls came out in 2010 as a PS3-exclusive title and a notoriously difficult game, with many praising it as a genuine challenge. Dark Souls, its spiritual successor, was then released in 2012 and stood as a testimony that the developer had no intention to tone down its difficulty. Unlike most other games out there, Dark Souls' hard difficulty had been taken positively by the gaming community and received critical acclaim.

7 Aug 2014

Saint Row the Third - Here Comes the Boom in Spectacular Fashion

Saints Row The Third Review Banner Wallpaper
Earlier this year, I played Saints Row IV and it was a pretty fun ride. I haven't got the time to review it, so I thought I'd just post the review for Saints Row the Third I wrote 3 years ago as a fix, haha. So here we are: say hello to Saints Row the Third! An outrageous and chaotic game that isn't the kind that holds you back from having fun. It has an open world that is not just free to explore, but offers you ultimate freedom for whatever you wish to do. There is no complex character progression or absorbing storyline. However, there are a lot of spectacular explosions, great sense of humor and awesome toys.

2 Aug 2014

The Ambiguity of Dark Souls 2's Story and My Naive Understanding of It

Fought his way through the entire game while drunk, now baffled and confused.

I don't know about you, but I don't play Dark Souls 2 for the story. Same goes with the previous game. As you are aware of, the Souls games; namely Demon Souls, Dark Souls and Dark Souls 2; are some of the rarest games for having very vague plots. Nevertheless, this doesn't bother me at all because when it comes to these games, the story isn't my main concern, nor does it turn me off. Then again, that's my personal preference, and not everyone thinks like I do.

21 Jul 2014

Deadlight - How "Puzzles" Destroyed a Potentially Good Game


This game sucks. For your information, that is not an emotionally-driven judgement. I have taken a few positive aspects into consideration, but boy, this game really sucks. Disguised as a zombie apocalypse title, Deadlight is more like a frustrating puzzle game with pointless puzzles and ridiculous plots. There are some good things that I enjoyed, such as the beautiful graphic, and... well, that's just about it.

2 Jul 2014

My Initial Thoughts on DotA


I don't play DotA. Apparently where I'm from, everybody plays this game. I think most people around the world play DotA, haha, who am I kidding. I have nothing against it. Just because you don't play a game doesn't mean you have to hate it (hello, CoD and Battlefield fanboys). But I really don't know what's so fun about it. Then again, I guess you can't judge a book by its cover. What you're about to read are my initial thoughts on DotA, I say again: initial thoughts, which I wrote about a year or so ago. My thoughts on this game has since largely unchanged, except now I know a little bit more on how it works, but that's just about it. DotA fans, don't be upset. Behold!